TY - GEN
T1 - Global Illumination-Aware Color Remapping with Fidelity for Texture Values
AU - Doi, Kohei
AU - Morimoto, Yuki
AU - Tsuruno, Reiji
N1 - Publisher Copyright:
© 2021 Owner/Author.
PY - 2021/8/5
Y1 - 2021/8/5
N2 - Our aim is to convert an object's appearance to an arbitrary color considering the light scattering in the entire scene, which is often called the global illumination. Existing stylization methods convert the color of an object with a 1-dimensional texture for 3-dimensional computer graphics to reproduce a typical style used in illustrations and cel animations. However, they cannot express global illumination effects such as color bleedings and soft shadows. We propose a method to compute the global illumination and convert the shading to an arbitrary color. It consists of subpath tracing from the eye to the object, and radiance estimation on the object. The radiance is stored and used later to convert its color. The method reproduces reflections in other objects with the converted color. As a result, we can convert the color of illumination effects such as soft shadows and refractions.
AB - Our aim is to convert an object's appearance to an arbitrary color considering the light scattering in the entire scene, which is often called the global illumination. Existing stylization methods convert the color of an object with a 1-dimensional texture for 3-dimensional computer graphics to reproduce a typical style used in illustrations and cel animations. However, they cannot express global illumination effects such as color bleedings and soft shadows. We propose a method to compute the global illumination and convert the shading to an arbitrary color. It consists of subpath tracing from the eye to the object, and radiance estimation on the object. The radiance is stored and used later to convert its color. The method reproduces reflections in other objects with the converted color. As a result, we can convert the color of illumination effects such as soft shadows and refractions.
UR - http://www.scopus.com/inward/record.url?scp=85112735530&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85112735530&partnerID=8YFLogxK
U2 - 10.1145/3450618.3469165
DO - 10.1145/3450618.3469165
M3 - Conference contribution
AN - SCOPUS:85112735530
T3 - Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters, SIGGRAPH 2021
BT - Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters, SIGGRAPH 2021
PB - Association for Computing Machinery, Inc
T2 - Special Interest Group on Computer Graphics and Interactive Techniques Conference: Posters, SIGGRAPH 2021
Y2 - 9 August 2021 through 13 August 2021
ER -