Construction of symbolic representation from human motion information

Yutaka Araki, Daisaku Arita, Rin Ichiro Taniguchi, Seiichi Uchida, Ryo Kurazume, Tsutomu Hasegawa

研究成果: 書籍/レポート タイプへの寄稿会議への寄与

3 被引用数 (Scopus)

抄録

In general, avatar-based communication has a merit that it can represent non-verbal information. The simplest way of representing the non-verbal information is to capture the human action/motion by a motion capture system and to visualize the received motion data through the avatar. However, transferring raw motion data often makes the avatar motion unnatural or unrealistic because the body structure of the avatar is usually a bit different from that of the human beings. We think this can be solved by transferring the meaning of motion, instead of the raw motion data, and by properly visualizing the meaning depending on characteristics of the avatar's function and body structure. Here, the key issue is how to symbolize the motion meanings. Particularly, the problem is what kind of motions we should symbolize. In this paper, we introduce an algorithm to decide the symbols to be recognized referring to accumulated communication data, i.e., motion data.

本文言語英語
ホスト出版物のタイトルKnowledge-Based Intelligent Information and Engineering Systems - 10th International Conference, KES 2006, Proceedings
出版社Springer Verlag
ページ212-219
ページ数8
ISBN(印刷版)3540465375, 9783540465379
DOI
出版ステータス出版済み - 2006
イベント10th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2006 - Bournemouth, 英国
継続期間: 10月 9 200610月 11 2006

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
4252 LNAI - II
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

その他

その他10th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2006
国/地域英国
CityBournemouth
Period10/9/0610/11/06

!!!All Science Journal Classification (ASJC) codes

  • 理論的コンピュータサイエンス
  • コンピュータサイエンス一般

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