TY - GEN
T1 - Action Input Interface of IntelligentBox Using 360-Degree VR Camera and OpenPose for Multi-persons’ Collaborative VR Applications
AU - Yu, Bai
AU - Shi, Wei
AU - Okada, Yoshihiro
N1 - Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - This paper proposes action input interface of IntelligentBox for multi-persons’ collaborative VR applications. IntelligentBox ia a component-based constructive 3D graphics application development system. One of the application fields of IntelligentBox is VR. VR applications should support various types of VR peripherals, e.g., HMD (Head Mount Display), Data Gloves and so on. IntelligentBox supports most of them as dedicated software components. As for action input interfaces of VR applications, they support a motion capture system and MS Kinect. However, basically, such input interface supports one person’s actions. For multi-persons’ collaborative VR applications, the other action input interface is needed. Then, this paper proposes such an action input interface using 360° VR camera and OpenPose. In the interface, first a 360° VR camera captures all the persons’ images in the real world at the same time. Then, OpenPose recognizes all the persons’ poses in real time and output those poses as their skeletons in the json format. This time, the authors developed one dedicated software that generates multi-persons’ motion data from the output json format data and send them into a certain component of IntelligentBox through socket communication. The developed software works as a server of the server-client framework so that it can be used as a general action input interface for other client applications.
AB - This paper proposes action input interface of IntelligentBox for multi-persons’ collaborative VR applications. IntelligentBox ia a component-based constructive 3D graphics application development system. One of the application fields of IntelligentBox is VR. VR applications should support various types of VR peripherals, e.g., HMD (Head Mount Display), Data Gloves and so on. IntelligentBox supports most of them as dedicated software components. As for action input interfaces of VR applications, they support a motion capture system and MS Kinect. However, basically, such input interface supports one person’s actions. For multi-persons’ collaborative VR applications, the other action input interface is needed. Then, this paper proposes such an action input interface using 360° VR camera and OpenPose. In the interface, first a 360° VR camera captures all the persons’ images in the real world at the same time. Then, OpenPose recognizes all the persons’ poses in real time and output those poses as their skeletons in the json format. This time, the authors developed one dedicated software that generates multi-persons’ motion data from the output json format data and send them into a certain component of IntelligentBox through socket communication. The developed software works as a server of the server-client framework so that it can be used as a general action input interface for other client applications.
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U2 - 10.1007/978-3-030-79725-6_75
DO - 10.1007/978-3-030-79725-6_75
M3 - Conference contribution
AN - SCOPUS:85111988836
SN - 9783030797249
T3 - Lecture Notes in Networks and Systems
SP - 747
EP - 757
BT - Complex, Intelligent and Software Intensive Systems - Proceedings of the 15th International Conference on Complex, Intelligent and Software Intensive Systems CISIS-2021
A2 - Barolli, Leonard
A2 - Yim, Kangbin
A2 - Enokido, Tomoya
PB - Springer Science and Business Media Deutschland GmbH
T2 - 15th International Conference on Complex, Intelligent, and Software Intensive Systems, CISIS 2021
Y2 - 1 July 2021 through 3 July 2021
ER -