TY - GEN
T1 - xtel
T2 - 3rd International Conference on Tangible and Embedded Interaction, TEI'09
AU - Tokuhisa, Satoru
AU - Ishizawa, Takaaki
AU - Niwa, Yoshimasa
AU - Kasuya, Kenji
AU - Ueki, Atsuro
AU - Hashimoto, Sho
AU - Koriyama, Kazuhiko
AU - Inakage, Masa
PY - 2009
Y1 - 2009
N2 - This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-day life and intended for use by consumers. This is content that is experienced through interaction with people, objects and environments that exist in real space. Xtel comprises three tools: the "moxa" MCU board that connects to sensors and actuators and is capable of short-distance wireless communications; the "Talktic" programming/runtime environment for the MCU board that contains a JavaScript parser, compiler, VM and library; and the "Entity Collaborator" P2P network library that is capable of handling continuous information such as video and audio in addition to the discrete information from sensors. Its use both accelerates development and makes development itself easier. As sample applications, this paper also contains an overview of three rapid prototypes developed for use in demonstrations at Maker Faire 2008.
AB - This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-day life and intended for use by consumers. This is content that is experienced through interaction with people, objects and environments that exist in real space. Xtel comprises three tools: the "moxa" MCU board that connects to sensors and actuators and is capable of short-distance wireless communications; the "Talktic" programming/runtime environment for the MCU board that contains a JavaScript parser, compiler, VM and library; and the "Entity Collaborator" P2P network library that is capable of handling continuous information such as video and audio in addition to the discrete information from sensors. Its use both accelerates development and makes development itself easier. As sample applications, this paper also contains an overview of three rapid prototypes developed for use in demonstrations at Maker Faire 2008.
UR - http://www.scopus.com/inward/record.url?scp=70349085356&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=70349085356&partnerID=8YFLogxK
U2 - 10.1145/1517664.1517731
DO - 10.1145/1517664.1517731
M3 - Conference contribution
AN - SCOPUS:70349085356
SN - 9781605584935
T3 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI'09
SP - 323
EP - 330
BT - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI'09
Y2 - 16 February 2009 through 18 February 2009
ER -