TY - GEN
T1 - Vision-based motion capture of interacting multiple people
AU - Egashira, Hiroaki
AU - Shimada, Atsushi
AU - Arita, Daisaku
AU - Taniguchi, Rin Ichiro
PY - 2009
Y1 - 2009
N2 - Vision-based motion capture is getting popular for acquiring human motion information in various interactive applications. To enlarge its applicability, we have been developing a vision-based motion capture system which can estimate the postures of multiple people simultaneously using multiview image analysis. Our approach is divided into the following two phases: at first, extraction, or segmentation, of each person in input multiview images; then, posture analysis for one person is applied to the segmented region of each person. The segmentation is realized in the voxel space, which is reconstructed by visual cone intersection of multiview silhouettes. Here, a graph cut algorithm is employed to achieve optimal segmentation. Posture analysis is based on a model-based approach, where a skeleton model of human figure is matched with the multiview silhouettes based on a particle filter and physical constraints on human body movement. Several experimental studies show that the proposed method acquires human postures of multiple people correctly and efficiently even when they touch each otter.
AB - Vision-based motion capture is getting popular for acquiring human motion information in various interactive applications. To enlarge its applicability, we have been developing a vision-based motion capture system which can estimate the postures of multiple people simultaneously using multiview image analysis. Our approach is divided into the following two phases: at first, extraction, or segmentation, of each person in input multiview images; then, posture analysis for one person is applied to the segmented region of each person. The segmentation is realized in the voxel space, which is reconstructed by visual cone intersection of multiview silhouettes. Here, a graph cut algorithm is employed to achieve optimal segmentation. Posture analysis is based on a model-based approach, where a skeleton model of human figure is matched with the multiview silhouettes based on a particle filter and physical constraints on human body movement. Several experimental studies show that the proposed method acquires human postures of multiple people correctly and efficiently even when they touch each otter.
UR - http://www.scopus.com/inward/record.url?scp=76249089116&partnerID=8YFLogxK
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U2 - 10.1007/978-3-642-04146-4_49
DO - 10.1007/978-3-642-04146-4_49
M3 - Conference contribution
AN - SCOPUS:76249089116
SN - 3642041450
SN - 9783642041457
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 451
EP - 460
BT - Image Analysis and Processing - ICIAP 2009 - 15th International Conference, Proceedings
T2 - 15th International Conference on Image Analysis and Processing - ICIAP 2009, Proceedings
Y2 - 8 September 2009 through 11 September 2009
ER -