TY - JOUR
T1 - Vection can be induced in the absence of explicit motion stimuli
AU - Seno, Takeharu
AU - Ito, Hiroyuki
AU - Sunaga, Shoji
N1 - Funding Information:
Acknowledgments The present study was supported in part by a Grant-in-Aid for ScientiWc Research (21830081, 20300048, 19103003, and 23243076) provided by the Ministry of Education, Culture, Sports, Science and Technology of Japan. The Wrst author was aided by the Japan Society for Promotion of Science.
PY - 2012/5
Y1 - 2012/5
N2 - The present study utilized two separate experiments to demonstrate that illusory self-motion (vection) can be induced/modulated by cognition. In the first experiment, two curved lines, which simulated road edges seen while driving at night, were employed. Although the lines induced adequate strength of forward vection, when one of the lines was horizontally reversed, vection was significantly reduced. In the second experiment, two static converging lines with moving characters, which simulated side edges of a straight road with a traYc sign, were utilized. The road sign moved only during the first 5 s. After the sign disappeared, only static lines or a blank screen were able to induce vection. These results suggested that vection was largely affected by cognitive factors and that vection could be induced by implicit motion stimuli.
AB - The present study utilized two separate experiments to demonstrate that illusory self-motion (vection) can be induced/modulated by cognition. In the first experiment, two curved lines, which simulated road edges seen while driving at night, were employed. Although the lines induced adequate strength of forward vection, when one of the lines was horizontally reversed, vection was significantly reduced. In the second experiment, two static converging lines with moving characters, which simulated side edges of a straight road with a traYc sign, were utilized. The road sign moved only during the first 5 s. After the sign disappeared, only static lines or a blank screen were able to induce vection. These results suggested that vection was largely affected by cognitive factors and that vection could be induced by implicit motion stimuli.
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U2 - 10.1007/s00221-012-3083-y
DO - 10.1007/s00221-012-3083-y
M3 - Article
C2 - 22476214
AN - SCOPUS:84862905116
SN - 0014-4819
VL - 219
SP - 235
EP - 244
JO - Experimental Brain Research
JF - Experimental Brain Research
IS - 2
ER -