TY - JOUR
T1 - Telerehabilitation System Based on OpenPose and 3D Reconstruction with Monocular Camera
AU - Osawa, Keisuke
AU - You, Yu
AU - Sun, Yi
AU - Wang, Tai Qi
AU - Zhang, Shun
AU - Shimodozono, Megumi
AU - Tanaka, Eiichiro
N1 - Publisher Copyright:
© Fuji Technology Press Ltd.
PY - 2023/6
Y1 - 2023/6
N2 - Owing to aging populations, the number of elderly people with limb dysfunction affecting their daily lives will continue to increase. These populations have a great need for rehabilitation training to restore limb functions. However, the current numbers of rehabilitation hospitals and doctors are limited. Moreover, people often cannot go to a hospital owing to external conditions (e.g., the impacts of COVID-19). Thus, an urgent need exists for telerehabilitation system for al-lowing patients to have training at home. The purpose of this study is to develop an easy-to-use system for al-lowing target users to experience rehabilitation training at home and to remotely receive real-time guid-ance from doctors. The proposed system only needs a monocular camera to capture 3D motions. First, the 2D key joints of the human body are detected; then, a simple baseline network is used to reconstruct 3D key joints from the 2D key joints. The 2D detection only has an average angle error of 1.7% compared to that of a professional motion capture system. In addition, the 3D reconstruction has a mean per-joint position error of only 67.9 mm compared to the real coordinates. After acquiring the user’s 3D motions, the system syn-chronizes the 3D motions to a virtual human model in Unity, providing the user with a more intuitive and in-teractive experience. Generally, many telerehabilitation systems require professional motion capture cam-eras and wearable equipment, and the training target is a single body part. In contrast, the proposed system is low-cost and easier to use and only requires a monocular camera and computer to achieve real-time and intuitive telerehabilitation (even though the training target is the entire body). Furthermore, the system provides a similarity evaluation of the motions based on the dynamic time warping; this can provide more accurate and direct feedback to users. In addition, a series of evaluation experiments verify the system’s usability, convenience, feasibility, and accuracy, with the ultimate conclusion that the system can be used in practical rehabilitation applications.
AB - Owing to aging populations, the number of elderly people with limb dysfunction affecting their daily lives will continue to increase. These populations have a great need for rehabilitation training to restore limb functions. However, the current numbers of rehabilitation hospitals and doctors are limited. Moreover, people often cannot go to a hospital owing to external conditions (e.g., the impacts of COVID-19). Thus, an urgent need exists for telerehabilitation system for al-lowing patients to have training at home. The purpose of this study is to develop an easy-to-use system for al-lowing target users to experience rehabilitation training at home and to remotely receive real-time guid-ance from doctors. The proposed system only needs a monocular camera to capture 3D motions. First, the 2D key joints of the human body are detected; then, a simple baseline network is used to reconstruct 3D key joints from the 2D key joints. The 2D detection only has an average angle error of 1.7% compared to that of a professional motion capture system. In addition, the 3D reconstruction has a mean per-joint position error of only 67.9 mm compared to the real coordinates. After acquiring the user’s 3D motions, the system syn-chronizes the 3D motions to a virtual human model in Unity, providing the user with a more intuitive and in-teractive experience. Generally, many telerehabilitation systems require professional motion capture cam-eras and wearable equipment, and the training target is a single body part. In contrast, the proposed system is low-cost and easier to use and only requires a monocular camera and computer to achieve real-time and intuitive telerehabilitation (even though the training target is the entire body). Furthermore, the system provides a similarity evaluation of the motions based on the dynamic time warping; this can provide more accurate and direct feedback to users. In addition, a series of evaluation experiments verify the system’s usability, convenience, feasibility, and accuracy, with the ultimate conclusion that the system can be used in practical rehabilitation applications.
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U2 - 10.20965/jrm.2023.p0586
DO - 10.20965/jrm.2023.p0586
M3 - Article
AN - SCOPUS:85163687401
SN - 0915-3942
VL - 35
SP - 586
EP - 600
JO - Journal of Robotics and Mechatronics
JF - Journal of Robotics and Mechatronics
IS - 3
ER -