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Real-time character animation using puppet metaphor

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    For computer animation creation, character design is a very important factor but very hard work. Especially its motion design is very laborious work. So the authors propose new motion design method using a puppet metaphor and this paper introduces its prospective application examples. The puppet show is one of very popular entertainments. Puppets are not real characters like human actors/actresses and they cannot take real actions. However the puppet show has enough entertainment aspects. Moreover, the puppet is also children toy and it is easy to manipulate for even children. Then the authors employ the puppet metaphor for motion design of computer animation creation.

    Original languageEnglish
    Title of host publicationEntertainment Computing
    Subtitle of host publicationTechnologies and Applications - IFlP 1st International Workshop on Entertainment Computing, IWEC 2002
    PublisherSpringer New York LLC
    Pages101-108
    Number of pages8
    ISBN (Print)9781475751536
    Publication statusPublished - Jan 1 2003
    EventIFIP 1st International Workshop on Entertainment Computing, IWEC 2002 - Makuhari, Japan
    Duration: May 14 2002May 17 2002

    Publication series

    NameIFIP Advances in Information and Communication Technology
    Volume112
    ISSN (Print)1868-4238

    Other

    OtherIFIP 1st International Workshop on Entertainment Computing, IWEC 2002
    Country/TerritoryJapan
    CityMakuhari
    Period5/14/025/17/02

    All Science Journal Classification (ASJC) codes

    • Information Systems
    • Computer Networks and Communications
    • Information Systems and Management

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