@inbook{d3910fff173d461fa86d1ebb663fa4d4,
title = "Real-time 3D microtubule gliding simulation",
abstract = "A microtubule gliding assay is a biological experiment observing the dynamics of microtubules driven by motor proteins fixed on a glass surface. When appropriate microtubule interactions are set up on gliding assay experiments, microtubules often organize and create higher-level dynamics such as ring and bundle structures. In order to reproduce such higher-level dynamics in silico, we have been focusing on making a real-time 3D microtubule simulation. This real-time 3D microtubule simulation enables us to gain more knowledge on microtubule dynamics and their swarm movements by means of adjusting simulation parameters in a real-time fashion. One of technical challenges when creating a real-time 3D simulation is balancing the 3D rendering and the computing performance. GPU programming plays an essential role in balancing the millions of tasks, and makes this real-time 3D simulation possible. By the use of GPGPU programming we are able to run the simulation in a massively parallel fashion, even when dealing with more complex interactions between microtubules such as overriding and snuggling.",
author = "Greg Gutmann and Daisuke Inoue and Akira Kakugo and Akihiko Konagaya",
note = "Publisher Copyright: {\textcopyright} Springer-Verlag Berlin Heidelberg 2014.",
year = "2014",
doi = "10.1007/978-3-662-45283-7_2",
language = "English",
series = "Communications in Computer and Information Science",
publisher = "Springer Verlag",
pages = "13--22",
editor = "Shiwei Ma and Li Jia and Xin Li and Ling Wang and Xin Sun and Huiyu Zhou",
booktitle = "Life System Modeling and Simulation - International Conference on Life System Modeling and Simulation, LSMS 2014 and International Conference on Intelligent Computing for Sustainable Energy and Environment, ICSEE 2014, Proceedings",
address = "Germany",
}