Input Method Using Divergence Eye Movement

Shinya Kudo, Hiroyuki Okabe, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

15 Citations (Scopus)


A gaze input interface offers hands-free operation by using the view-point position as the cursor coordinates on the display. However, the selection operation of a button is indistinguishable from viewing; this is known as the Midas touch problem. We propose a new input method that measures divergence eye movement, thereby enabling users to “press” a button by moving their viewpoint forward. Comparison of our method and the conventional blinking input method confirms that input speed and accuracy are similar.

Original languageEnglish
Title of host publicationCHI EA 2013 - Extended Abstracts on Human Factors in Computing Systems
Subtitle of host publicationChanging Perspectives
EditorsMichel Beaudouin-Lafon, Patrick Baudisch, Wendy E. Mackay
PublisherAssociation for Computing Machinery
Number of pages6
ISBN (Electronic)9781450318990
Publication statusPublished - Apr 27 2013
Externally publishedYes
Event31st Annual CHI Conference on Human Factors in Computing Systems:, CHI EA 2013 - Paris, France
Duration: Apr 27 2013May 2 2013

Publication series

NameConference on Human Factors in Computing Systems - Proceedings


Conference31st Annual CHI Conference on Human Factors in Computing Systems:, CHI EA 2013

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design


Dive into the research topics of 'Input Method Using Divergence Eye Movement'. Together they form a unique fingerprint.

Cite this