Device-to-device communication framework supporting indoor positioning system for location-aware interactive applications

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This paper proposes a device-to-device communication framework supporting indoor PS (positioning system) for location-aware interactive applications. The framework is useful for developing especially entertainment applications like ARG (Alternate Reality Game) that uses geographical data because such a game employs a virtual game world mixed with the real world and the framework supports indoor PS data based on Wi-Fi technology for that. In ARG, we can often use mobile devices as HID (human interface devices) of the game because modern mobile devices have GPS and several sensors like a touch panel, an acceleration sensor. Generally, a certain device is not designed to transmit its sensor data to other devices so that usually we can't use the device as any interface of a game running of a PC without making its dedicated interface programs. The proposed framework makes it possible to exchange sensor data including indoor PS data among several devices so that with the use of the framework, it is possible to develop entertainment applications like ARG easily without making any dedicated interface programs. To clarify the usefulness of the framework, this paper introduces one actual game and one prospective game example developed or to be developed using the framework.

Original languageEnglish
Title of host publication4th Asian Conference on Intelligent Games and Simulation, GAME-ON ASIA 2012 - 4th Asian Simulation Technology Conference, ASTEC 2012
EditorsMitsuyuki Inaba, Ruck Thawonmas, Koichi Hosoi, Akinori Nakamura, Masayuki Uemura
PublisherEUROSIS
Pages39-43
Number of pages5
ISBN (Electronic)9789077381687
Publication statusPublished - 2012
Event4th Asian Simulation and AI in Games Conference, GAME-ON ASIA 2012 and the 4th Asian Simulation Technology Conference, ASTEC 2012 - Kyoto, Japan
Duration: Feb 24 2012Feb 26 2012

Publication series

Name4th Asian Conference on Intelligent Games and Simulation, GAME-ON ASIA 2012 - 4th Asian Simulation Technology Conference, ASTEC 2012

Other

Other4th Asian Simulation and AI in Games Conference, GAME-ON ASIA 2012 and the 4th Asian Simulation Technology Conference, ASTEC 2012
Country/TerritoryJapan
CityKyoto
Period2/24/122/26/12

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Human-Computer Interaction
  • Modelling and Simulation

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