TY - GEN
T1 - Concise characteristic function representations in coalitional games based on agent types
AU - Ueda, Suguru
AU - Kitaki, Makoto
AU - Iwasaki, Atsushi
AU - Yokoo, Makoto
N1 - Copyright:
Copyright 2013 Elsevier B.V., All rights reserved.
PY - 2011
Y1 - 2011
N2 - Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Thus, coalitional games, including Coalition Structure Generation (CSG), have been attracting considerable attention from the AI research community. Traditionally, the input of a coalitional game is a black-box function called a characteristic function. A range of previous studies have found that many problems in coalitional games tend to be computationally intractable when the input is a black-box function. Recently, several concise representation schemes for a characteristic function have been proposed. Although these schemes are effective for reducing the representation size, most problems remain computationally intractable. In this paper, we develop a new concise representation scheme based on the idea of agent types. Intuitively, a type represents a set of agents, which are recognized as having the same contribution. This representation can be exponentially more concise than existing concise representation schemes. Furthermore, this idea can be used in conjunction with existing schemes to further reduce the representation size. Moreover, we show that most of the problems in coalitional games, including CSG, can be solved in polynomial time in the number of agents, assuming the number of possible types is fixed.
AB - Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Thus, coalitional games, including Coalition Structure Generation (CSG), have been attracting considerable attention from the AI research community. Traditionally, the input of a coalitional game is a black-box function called a characteristic function. A range of previous studies have found that many problems in coalitional games tend to be computationally intractable when the input is a black-box function. Recently, several concise representation schemes for a characteristic function have been proposed. Although these schemes are effective for reducing the representation size, most problems remain computationally intractable. In this paper, we develop a new concise representation scheme based on the idea of agent types. Intuitively, a type represents a set of agents, which are recognized as having the same contribution. This representation can be exponentially more concise than existing concise representation schemes. Furthermore, this idea can be used in conjunction with existing schemes to further reduce the representation size. Moreover, we show that most of the problems in coalitional games, including CSG, can be solved in polynomial time in the number of agents, assuming the number of possible types is fixed.
UR - http://www.scopus.com/inward/record.url?scp=84860705275&partnerID=8YFLogxK
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U2 - 10.5591/978-1-57735-516-8/IJCAI11-074
DO - 10.5591/978-1-57735-516-8/IJCAI11-074
M3 - Conference contribution
AN - SCOPUS:84860705275
SN - 9781577355120
T3 - IJCAI International Joint Conference on Artificial Intelligence
SP - 393
EP - 399
BT - IJCAI 2011 - 22nd International Joint Conference on Artificial Intelligence
T2 - 22nd International Joint Conference on Artificial Intelligence, IJCAI 2011
Y2 - 16 July 2011 through 22 July 2011
ER -