TY - GEN
T1 - Compact and accurate 3-D face modeling using an RGB-D camera
T2 - 2013 14th IEEE International Conference on Computer Vision Workshops, ICCVW 2013
AU - Anasosalu, Pavan Kumar
AU - Thomas, Diego
AU - Sugimoto, Akihiro
PY - 2013
Y1 - 2013
N2 - We present a method for producing an accurate and compact 3-D face model in real time using a low cost RGB-D sensor like the Kinect camera. We extend and use Bump Images for highly accurate and low memory consumption 3-D reconstruction of the human face. Bump Images are generated by representing the Cartesian coordinates of points on the face in the spherical coordinate system whose origin is the center of the head. After initialization, the Bump Images are updated in real time with every RGB-D frame with respect to the current viewing direction and head pose that are estimated using the frame-to-global-model registration strategy. While high accuracy of the representation allows to recover fine details, low memory use opens new possible applications of consumer depth cameras such as 3-D video conferencing. We validate our approach by quantitatively comparing our result with the result obtained by a commercial high resolution laser scanner. We also discuss the potential of our proposed method for a 3-D video conferencing application with existing internet speeds.
AB - We present a method for producing an accurate and compact 3-D face model in real time using a low cost RGB-D sensor like the Kinect camera. We extend and use Bump Images for highly accurate and low memory consumption 3-D reconstruction of the human face. Bump Images are generated by representing the Cartesian coordinates of points on the face in the spherical coordinate system whose origin is the center of the head. After initialization, the Bump Images are updated in real time with every RGB-D frame with respect to the current viewing direction and head pose that are estimated using the frame-to-global-model registration strategy. While high accuracy of the representation allows to recover fine details, low memory use opens new possible applications of consumer depth cameras such as 3-D video conferencing. We validate our approach by quantitatively comparing our result with the result obtained by a commercial high resolution laser scanner. We also discuss the potential of our proposed method for a 3-D video conferencing application with existing internet speeds.
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U2 - 10.1109/ICCVW.2013.16
DO - 10.1109/ICCVW.2013.16
M3 - Conference contribution
AN - SCOPUS:84897525172
SN - 9781479930227
T3 - Proceedings of the IEEE International Conference on Computer Vision
SP - 67
EP - 74
BT - Proceedings - 2013 IEEE International Conference on Computer Vision Workshops, ICCVW 2013
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 1 December 2013 through 8 December 2013
ER -