Coalition structure generation and cs-core: Results on the tractability frontier for games represented by MC-nets

Julien Lesca, Patrice Perny, Makoto Yokoo

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

The coalition structure generation (CSG) problem consists in partitioning a group of agents into coalitions to maximize the sum of their values. We consider here the rase of coalitional games whose characteristic function is compactly represented by a set of weighted conjunctive formulae (an MC-net). In this context the CSG problem is known to be computationally hard in general. In this paper, we first study some key parameters of MC- nets that complicate solving make the CSG problem. Then we consider a specific class of MC-nets, called bipolar MC- nets, and prove that the CSG problem is polynomial for this class. Finally, we show that the CS-core of a game represented by a bipolar MC-net is never empty, and that an imputation belonging to the CS-core can be computed in polynomial time.

Original languageEnglish
Title of host publication16th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2017
EditorsEdmund Durfee, Sanmay Das, Kate Larson, Michael Winikoff
PublisherInternational Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)
Pages308-316
Number of pages9
ISBN (Electronic)9781510855076
Publication statusPublished - 2017
Event16th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2017 - Sao Paulo, Brazil
Duration: May 8 2017May 12 2017

Publication series

NameProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
Volume1
ISSN (Print)1548-8403
ISSN (Electronic)1558-2914

Other

Other16th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2017
Country/TerritoryBrazil
CitySao Paulo
Period5/8/175/12/17

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Software
  • Control and Systems Engineering

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