An IEC-based 3D geometric morphing system

Hiroaki Nishino, Tsuneo Kagawa, Masaki Hieda, Hideyuki Takagi, Kouichi Utsumiya

    Research output: Contribution to journalConference articlepeer-review

    12 Citations (Scopus)

    Abstract

    3D geometric morphing is an essential technique to create attractive dynamic contents. There are two fundamental problems, the geometrical correspondence and the parameterization, to realize successful and aesthetically pleasing transformations between different 3D objects. Most prior research activities put emphasis on either of the two problems. In this paper, an approach to effectively resolve both problems is proposed. A 3D data representation called the layered round slices method is designed to resolve the correspondence problem and a 3D transformation technique called the image-based 3D transformation is invented for the parameterization problem. Interactive Evolutionary Computation (IEC) framework is applied to intuitively explore complex transformation parameters.

    Original languageEnglish
    Pages (from-to)987-992
    Number of pages6
    JournalProceedings of the IEEE International Conference on Systems, Man and Cybernetics
    Volume1
    Publication statusPublished - 2003
    EventSystem Security and Assurance - Washington, DC, United States
    Duration: Oct 5 2003Oct 8 2003

    All Science Journal Classification (ASJC) codes

    • Control and Systems Engineering
    • Hardware and Architecture

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