An augmented reality setup with an omnidirectional camera based on multiple object detection

Tomoki Hayashi, Hideaki Uchiyama, Julien Pilet, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

We propose a novel augmented reality (AR) setup with an omnidirectional camera on a table top display. The table acts as a mirror on which real playing cards appear augmented with virtual elements. The omnidirectional camera captures and recognizes its surrounding based on a feature based image retrieval approach which achieves fast and scalable registration. It allows our system to superimpose virtual visual effects to the omnidirectional camera image. In our AR card game, users sit around a table top display and show a card to the other players. The system recognizes it and augments it with virtual elements in the omnidirectional image acting as a mirror. While playing the game, the users can interact with each other directly and through the display. Our setup is a new, simple, and natural approach to augmented reality. It opens new doors to traditional card games.

Original languageEnglish
Title of host publicationProceedings - 2010 20th International Conference on Pattern Recognition, ICPR 2010
Pages3171-3174
Number of pages4
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event2010 20th International Conference on Pattern Recognition, ICPR 2010 - Istanbul, Turkey
Duration: Aug 23 2010Aug 26 2010

Publication series

NameProceedings - International Conference on Pattern Recognition
ISSN (Print)1051-4651

Other

Other2010 20th International Conference on Pattern Recognition, ICPR 2010
Country/TerritoryTurkey
CityIstanbul
Period8/23/108/26/10

All Science Journal Classification (ASJC) codes

  • Computer Vision and Pattern Recognition

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