This paper describes concept and implementation of a novel simulation framework for various physical simulations. The framework, which is called SPHERE, is a kind of application framework to realize the unified software structure. SPHERE allows us to write program more efficient and to use the application easy. Besides, the framework is working on several major platforms with standard libraries. Thus, this system will provide a productive environment for physical simulation code developpers.
|Translated title of the contribution||606 SPHERE: Skeleton System for Physics and Engineering Research|
|Number of pages||2|
|Journal||年次大会講演論文集 : JSME annual meeting|
|Publication status||Published - Sept 18 2005|