Abstract
We developed an agricultural computer game to encourage young people, accustomed to games, to be interested in agriculture. In this system, the user becomes a heroine (or a hero) in a virtual game space and can experience both farming and farm village life as a “new entrant”. Farming can be understood visually by using the image of laboring in farming crops. The user gains a rudimentary knowledge of agriculture through events that occur in the game. A questionnaire administered to game users showed that the game was effective in rousing interest in agriculture. Finally this paper discusses the following important points for further consideration: (1) the balance of game and reality and (2) enhancement of content concerning farm management and crops.
Translated title of the contribution | Development of a Game for Entrants into Farming and Farm Village Life |
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Original language | Japanese |
Pages (from-to) | 349-358 |
Number of pages | 10 |
Journal | 農業情報研究 |
Volume | 15 |
Issue number | 4 |
DOIs | |
Publication status | Published - 2006 |